ultraviolet
Game Engine
A .NET game development framework written in C# for creating 2D and 3D games on multiple platforms.
The Ultraviolet Framework is a .NET game development framework written in C#.
542 stars
36 watching
46 forks
Language: C#
last commit: about 1 year ago
Linked from 1 awesome list
c-sharpfnagame-developmentgame-engine-frameworkgraphicsmonogamexna
Related projects:
Repository | Description | Stars |
---|---|---|
fosterframework/foster | A small C# game framework for creating cross-platform 2D games with OpenGL and D3D11 rendering. | 451 |
siv3d/opensiv3d | A C++20 framework for creative coding and game development with advanced graphics, audio, input, and math capabilities. | 1,018 |
vchelaru/flatredball | A comprehensive, cross-platform 2D game development framework built on .NET, enabling developers to create games quickly and efficiently. | 411 |
ppy/osu-framework | A game framework designed to support the development of games inspired by osu! | 1,665 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 237 |
mariofv/littleorionengine | An academic C++ 3D game engine with scene management and physics simulation capabilities. | 60 |
firebaseextended/unity-solutions | Provides Unity game development solutions using Firebase tools to integrate common features into games. | 129 |
madureira/game-prototype | A C++ framework for building 2D top-down games with support for map editing, sprite animation, and scripting. | 1 |
thraka/sadconsole | A C#-based .NET console game engine with ASCII and ANSI rendering capabilities. | 1,236 |
stackos/viry3d | A cross-platform game engine written in C++ that supports 2D and 3D rendering, animation, physics, and audio playback. | 345 |
noelfb/blah | A small 2D game framework built with C++17 | 577 |
berry2460/shade_engine | A fast 3D batch game engine written in a custom batchfile language. | 4 |
adamslair/duality | A plugin-based 2D game development framework written in C# | 1,409 |
bobbyanguelov/esoterica | A game engine framework that provides a set of tools and features for building games, including serialization, reflection, animation systems, and resource management. | 911 |