SwiftBGFX
Renderer library
Cross-platform rendering library bindings in Swift
Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library
80 stars
5 watching
7 forks
Language: Swift
last commit: over 7 years ago bgfxcross-platformswiftswift-bindings
Related projects:
Repository | Description | Stars |
---|---|---|
| Haskell bindings to a cross-platform graphics API | 32 |
| Pascal bindings to the C API for BGFX, providing a way to access and use the cross-platform graphics library from Pascal. | 20 |
| A Lua binding to the bgfx rendering library | 233 |
| Dynamic and static bindings for the bgfx rendering API in D language | 21 |
| A Go wrapper around Branimir Karadžić's bgfx rendering library | 60 |
| D language bindings to bgfx graphics library | 9 |
| A cross-platform rendering library that provides a unified API for different graphics APIs and platforms. | 15,197 |
| A C library providing a set of utility functions and effects to simplify graphics rendering with the bgfx library. | 41 |
| A wrapper around the bgfx graphics library for the Beef programming language | 12 |
| A client library for generating image URLs with imgix | 25 |
| An implementation of bgfx rendering from within a JUCE application with alternative rendering via nanovg. | 21 |
| A Go cross-platform binding for OpenGL with support for multiple rendering backends. | 177 |
| Cross-platform Java library providing access to the Facebook Graph API | 59 |
| Bindings and utilities to integrate Frege with JavaFX for building user interfaces. | 33 |