libgdx-inGameConsole
Game Console
An in-game console library for Java-based game development, enabling live logging and command execution.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
132 stars
11 watching
34 forks
Language: Java
last commit: about 3 years ago
Linked from 1 awesome list
gamejavalibgdx
Related projects:
Repository | Description | Stars |
---|---|---|
libgdx/gdx-controllers | An extension for libGDX game development that simplifies the use of game controllers across various platforms. | 71 |
pokemmo/gdx-dbgagent | Tools to detect and diagnose common issues in Java-based game development libraries. | 30 |
libgdx/gdx-ai | An artificial intelligence framework for game development with Java, providing techniques such as steering behaviors, pathfinding, and decision making. | 1,214 |
electronstudio/sdl2gdx | A Java wrapper for SDL and LibGDX controller APIs to provide a unified interface for handling game controllers. | 76 |
lwjgl/lwjgl | Provides high-performance cross-platform libraries and APIs for developing 3D games and applications with access to graphics, audio, and controller technologies. | 548 |
mrstahlfelge/gdx-controllerutils | A collection of utilities for handling game controller input in libGDX games. | 60 |
marcinsc/gdx-graph | A library to simplify game development using libGDX by abstracting away complex rendering tasks. | 45 |
jhasse/jngl | A lightweight, cross-platform 2D game library for building games on various platforms | 267 |
mattdesl/lwjgl-basics | A Java-based 2D game development library using LWJGL and shaders | 1,872 |
sjl/beast | A toolkit for building flexible objects in Common Lisp for video games. | 27 |
mrstahlfelge/gdx-gamesvcs | An integration framework for game services in libGDX games | 113 |
liji32/sameboy | An emulator of classic handheld game consoles, with a focus on accuracy and compatibility. | 1,680 |
crykn/libgdx-screenmanager | A screen manager library for libGDX games that supports transitions and automatic input processor management. | 104 |
libktx/ktx | A Kotlin framework extending the libGDX game development library with modular utilities and extensions | 1,370 |
lfkdsk/justweengine | An Android native game framework providing a basic engine and tools for building 2D games. | 772 |