Procedural-Terrain-Estimator
Terrain Editor
A software tool for generating and editing 3D terrain using procedural noise functions and algorithms
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL
39 stars
5 watching
9 forks
Language: C++
last commit: almost 6 years ago
Linked from 1 awesome list
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