Procedural-Terrain-Estimator
by Snowapril
C++pushed over 7 years ago
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL
AI summary
Terrain Editor
A software tool for generating and editing 3D terrain using procedural noise functions and algorithms
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