AirSimTensorFlow
by simondlevy
A simple example of using Microsoft AirSim to train a TensorFlow neural net on collision avoidance
AI summary
Collision avoidance simulator
A Python-based system for training and testing collision avoidance neural networks using Microsoft AirSim data
- stars
- 240
- forks
- 92
- watching
- 16
Similar projects
Found by comparing what the projects do, not just their names.
Collision Avoidance Simulator
A MATLAB simulation of model predictive control for vehicle collision avoidance.
aerosol simulator
A Python box model for simulating indoor environments and aerosol microphysics
Physics simulator
A research framework for simulating coupled FEM and rigid body dynamics with real-time collision detection and optimization.
Network simulator
A utility to generate malicious network traffic patterns and evaluate security controls.
mrpt/mvsim302
Robot simulator
Simulates vehicle and robot dynamics in various environments
Air Traffic Simulator
An open-source air traffic simulator that provides tools for researching and simulating air traffic without restrictions or limitations.
Flight simulator
A multirotor simulator with MAVLink protocol support for flight simulation and testing
Collision simulator
Simulates particle collisions and detects them efficiently using Rust.
Physics simulator
A native extension library for adding physics simulation capabilities to Adobe AIR mobile and desktop applications
Attack simulator
An adversarial simulation tool to test information security preparedness by simulating network-based attacks on various systems.
Atari simulator
An AI testbed for Atari 2600 games in Python
Transport simulator
A software framework for simulating complex transport networks across multiple locations and scenarios
Transportation simulator
A transportation simulator that allows users to build and manage their own transport network.
mobile network simulator
An environment for simulating wireless mobile networks and testing coordination algorithms
Flight simulator
An interactive flight simulation that translates user arm movements into in-game actions using sensor data and WebSockets.