lovelive
Live coder
A live coding framework for creating 2D games using the LOVE game engine.
Live coding framework for LÖVE(2D Game Engine)
36 stars
8 watching
2 forks
Language: Lua
last commit: over 6 years ago
Linked from 1 awesome list
live-codinglovelove2dlove2d-frameworklua
Related projects:
Repository | Description | Stars |
---|---|---|
patrixr/love-animation | A Lua-based animation library for creating and controlling animated sprites in Love2D game development. | 32 |
patrixr/lovelier | A tool for live reloading of Love2D games with support for Moonscript languages | 24 |
alejandro-alzate/love2z | A project that provides typing hints and documentation for the Love 2D game development framework in Lua. | 6 |
love2d-community/love-api | The love2d-community/love-api project contains the complete API documentation of LÖVE in a Lua table. | 305 |
luacats/love2d | Definitions and tools for creating 2D games with the LÖVE framework | 22 |
nawias/love-qrcode | A Lua library for generating and rendering QR codes in LÖVE projects. | 1 |
ellraiser/love-build | An app that automates the process of packaging LÖVE games for multiple platforms without dependencies. | 25 |
nawias/bar128-love | A Lua library for rendering barcode images with customizable parameters and encoding options. | 1 |
dktr0/extramuros | A collaborative live coding system for multiple users to share and execute code in real-time over the internet. | 78 |
rumblesan/improviz | A live-coding environment for creating visual performances of abstract shapes and patterns | 90 |
nabeel20/badr | A Lua library for creating user interfaces with a simple and fun syntax for Löve2D game development | 27 |
hazzard993/love-typescript-definitions | Provides TypeScript declaration files to build 2D projects with LÖVE using a Lua compiler | 117 |
mikuauahdark/lily | An asynchronous asset loading library for LOVE 2D games that utilizes multiple threads to load assets while maintaining the main thread's rendering capability. | 106 |
groverburger/g3d | Simplifies 3D rendering in the LÖVE game engine using Lua. | 578 |
ffd8/p5live | An online collaborative coding environment for creating and running P5.js sketches in real-time. | 232 |