brutus
Voxel mesh generator
Generates 3D meshes from volumetric data using marching cubes algorithm
A header-only C++ marching cubes library
6 stars
3 watching
1 forks
Language: C
last commit: 10 months ago 3d3d-graphics3d-modelsgame-developmentgraphicsheader-onlymarching-cubesmeshmodelingvoxel
Related projects:
Repository | Description | Stars |
---|---|---|
seblague/marching-cubes | An implementation of the Marching Cubes algorithm in Unity using C# to generate 3D mesh representations from volumetric data | 1,040 |
maxorange/pix2vox | This project enables the generation of 3D voxel models from 2D sketches using stacked generative adversarial networks. | 243 |
threedle/text2mesh | Generates 3D meshes based on text inputs using neural networks and differentiable rendering | 936 |
thargor6/mb3d | Generates 3D views of fractals using distance estimates and various mathematical formulas | 177 |
cpmech/tritet | Generates 2D and 3D meshes, specifically triangulations and tetrahedra | 9 |
kylebarron/pydelatin | Generates 3D terrain meshes from input data using a C-based algorithm | 70 |
karimnaaji/voxelizer | Converts 3D meshes into voxelized representations by performing triangle-cube intersection. | 630 |
autonomousvision/differentiable_volumetric_rendering | A system for generating 3D meshes from input images using learned implicit representations | 805 |
arron2003/rgbd2full3d | Converts RGBD images into 3D CAD models using computer vision and rendering techniques. | 24 |
stoyannk/voxels | A C++ library for manipulating and polygonizing voxel grids with features like TransVoxel algorithm and level of detail | 289 |
mazecreator/tensorflow-sirds | Generates stereograms to visualize 3D data in 2D images using TensorFlow | 6 |
karimnaaji/aobaker | A tool that generates texture coordinates and ambient occlusion maps from 3D meshes. | 7 |
jcbecker/termproject | A terrain generator that produces pseudo-infinite 3D landscapes with distinct biomes and adjustable parameters | 15 |
niessner/voxelhashing | Develops fast and efficient algorithms for large-scale 3D reconstruction from point cloud data in real-time | 673 |
fangq/iso2mesh | A MATLAB-based toolbox for generating high-quality 3D meshes from volumetric images | 184 |