deadstones

Go board analysis tool

An algorithm to determine dead stones on a Go board using Monte Carlo simulations

Simple Monte Carlo algorithm to determine dead stones on a Go board.

GitHub

32 stars
3 watching
17 forks
Language: Rust
last commit: 10 months ago
analyzerbadukboard-gamegomonte-carlostrategyweiqi

Related projects:

Repository Description Stars
sabakihq/go-board A data structure representing a rectangular grid used in a two-player strategy board game 21
sabakihq/boardmatcher An algorithmic system for identifying patterns and shapes in Go board arrangements. 18
sabakihq/shudan A customizable Preact component for rendering a Baduk game board 85
sabakihq/gtp A Node.js module for handling GTP engines used in artificial intelligence and board games like Go. 19
sabakihq/immutable-gametree An immutable data structure for representing game trees in board games like baduk and go. 20
sabakihq/sabaki An interactive board and editor for the strategy game Go/Baduk/Weiqi 2,411
cronokirby/saferith A constant-time arithmetic library designed to enhance cryptographic operations 97
sabakihq/influence A JavaScript library providing simple static heuristics for estimating influence maps on Go positions. 18
skizzehq/skizze A service for efficient storage and analysis of large datasets using probabilistic data structures. 771
sagikazarmark/mga A collection of tools and practices to simplify Go application development 81
goretk/redress A tool for analyzing and extracting data from stripped Go binaries 948
go-masonry/bprometheus A Go library implementing a Prometheus-compatible monitoring brick for use with other systems 0
dedalqq/omg.testingtools Tool for dynamically modifying private fields in structs from imported libraries. 1
bobheadxi/gobenchdata A tool for analyzing and visualizing Go test benchmark data to identify performance regressions. 144
blastrain/octillery A Go package for sharding databases in a flexible and declarative way, supporting various OR mapping libraries and raw SQL. 194