gbdk-lib-extension
Image editor
Provides tools and functions to manipulate Gameboy images and data
A small set of sources and tools for the Gameboy Development Kit by Michael Hope
12 stars
4 watching
11 forks
Language: Java
last commit: over 11 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
jkbenaim/gbcamextract | Tools to extract and preserve images from Game Boy Camera saves. | 47 |
mrombout/gbdk_playground | A set of simplified examples and demos for the Game Boy development kit (GBDK) | 191 |
noelyahan/mergi | A Go library and command-line tool for manipulating images | 233 |
bbbbbr/gimp-tilemap-gb | A tool for creating, editing, and exporting tilemaps and tilesets for Game Boy games. | 62 |
gamemakerdiscord/gog.gml | A native extension for GameMaker: Studio/GMS2 to utilize GOG.com's SDK for achievements, stats, and leaderboards | 11 |
gbdk-salvage/grooves-game-boy-programming | A collection of salvaged Game Boy programming tutorials and examples in C. | 86 |
luckylights/png2gb | Converts image files to Game Boy graphics data | 21 |
herrzatacke/gb-printer-web | An application for viewing and editing images captured by the Game Boy Camera | 56 |
gb-archive/gb-template | Provides a basic template for developing Gameboy DMG/Color games with pre-made functions for input, DMA transfers, and tile data loading. | 4 |
delwink/libstdgb | A collection of libraries and tools for working with the Game Boy console | 12 |
bashaus/gbtiles | Converts map and tile formats used in Game Boy development from various sources to compatible formats | 15 |
libgd/libgd | A cross-platform graphics library for generating images dynamically in various formats. | 903 |
gbicou/directus-extension-imagga | Automatically tags images with textual descriptions and color analysis using the Imagga API | 14 |
wendigojaeger/ziggba | A development toolkit for creating Game Boy Advance games using the Zig programming language | 354 |
dubvulture/gbdev | A collection of Game Boy software projects developed in Assembly language. | 5 |