scenery

Scene manager

A lightweight Love2D scene/state manager that simplifies the organization of game logic.

A dead simple Love2D SceneManager

GitHub

24 stars
1 watching
3 forks
Language: Lua
last commit: over 2 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
kingtut10101/scenemanManages game states by stacking and transitioning between them using Lua.0
rm-code/screenmanagerProvides a state management system for LÖVE framework applications.33
tesselode/roomyA scene management library for game development.50
kithf/yasA Lua-based screen manager for the LÖVE game development framework.2
nekromoff/love-state-switcherA state management system for Lua-based game development using a single file per state10
thenerdie/yonderA simple game state management library written in Lua for the LOVE2D framework.16
glass-brick/scene-managerManages scene and transition logic in Godot game development373
vinnyhorgan/lovely-engineA project that simplifies the development and management of Love2d projects with a GUI-based interface.9
flamendless/lovely-windowsA simple window/screen manager for Love2D game development.16
joebrogers/pico-ecA simple scene-entity-component library for PICO-8 fantasy console with basic support for Scenes, Entities, and Components.51
ulydev/lueA Lua library for managing and manipulating colors with support for hue effects44
plivesey/rocketdataA caching and consistency solution for immutable models in Swift.648
ulydev/waveA Lua sound manager with audio parsing and manipulation capabilities.92
tesselode/rippleAn audio management library for LÖVE games that supports tagging and playing multiple instances of sounds with customizable options.42
rutatang/spectacle.nvimA plugin to manage multiple sessions with Telescope integration.13