scenery
Scene manager
A lightweight Love2D scene/state manager that simplifies the organization of game logic.
A dead simple Love2D SceneManager
24 stars
1 watching
3 forks
Language: Lua
last commit: over 2 years agoLinked from 1 awesome list
Related projects:
| Repository | Description | Stars |
|---|---|---|
| Manages game states by stacking and transitioning between them using Lua. | 0 | |
| Provides a state management system for LÖVE framework applications. | 33 | |
| A scene management library for game development. | 50 | |
| A Lua-based screen manager for the LÖVE game development framework. | 2 | |
| A state management system for Lua-based game development using a single file per state | 10 | |
| A simple game state management library written in Lua for the LOVE2D framework. | 16 | |
| Manages scene and transition logic in Godot game development | 373 | |
| A project that simplifies the development and management of Love2d projects with a GUI-based interface. | 9 | |
| A simple window/screen manager for Love2D game development. | 16 | |
| A simple scene-entity-component library for PICO-8 fantasy console with basic support for Scenes, Entities, and Components. | 51 | |
| A Lua library for managing and manipulating colors with support for hue effects | 44 | |
| A caching and consistency solution for immutable models in Swift. | 648 | |
| A Lua sound manager with audio parsing and manipulation capabilities. | 92 | |
| An audio management library for LÖVE games that supports tagging and playing multiple instances of sounds with customizable options. | 42 | |
| A plugin to manage multiple sessions with Telescope integration. | 13 |