vim-gml
GML editor plugin
Syntax coloring and plugins for GameMaker Studio 2 using VimL
GameMaker: Studio syntax coloring and plugins
7 stars
1 watching
0 forks
Language: VimL
last commit: over 8 years ago Related projects:
Repository | Description | Stars |
---|---|---|
| Syntax highlighting plugin for Gamemaker studio 2 in Vim | 6 |
| Provides syntax highlighting and support for the OpenGL Shading Language in the Vim text editor. | 286 |
| A native extension for GameMaker: Studio/GMS2 to utilize GOG.com's SDK for achievements, stats, and leaderboards | 11 |
| A Vim syntax highlight file for the GMPL programming language. | 3 |
| Allows code from external files to be included into shaders while handling shader compatibility issues. | 14 |
| Tools for creating and managing sequence resources in GameMaker Studio 2 | 14 |
| A general-purpose game editor built using Game Maker Studio 2, providing a wide range of features for creating and editing game content. | 33 |
| A Visual Studio extension that provides syntax highlighting, code completion, and error tagging for the GLSL programming language used in graphics programming. | 260 |
| A GameMaker Studio 2 shader that draws detailed outlines around sprites with adjustable strength, color, and animation effects. | 22 |
| Binds GameMaker's GML language to the FMOD API | 8 |
| Automates generation of custom color schemes based on user-provided text prompts | 301 |
| A library of constructors operating primary GameMaker functionalities. | 28 |
| A Vim plugin for syntax highlighting of Scalable Vector Graphics (SVG) files. | 9 |
| A Vim configuration plugin that provides syntax highlighting and code formatting tools for the Zig programming language. | 481 |
| A Vim plugin that provides syntax highlighting and indentation settings for the TypeScript programming language. | 1,894 |