yojimbo

Game network library

A C++ library providing a comprehensive networking solution for client-server game development.

A network library for client/server games written in C++

GitHub

3k stars
131 watching
244 forks
Language: C
last commit: almost 2 years ago
Linked from 2 awesome lists

client-servergamemultiplayer-game-serverprotocoludp

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
mas-bandwidth/netcodeEnables secure client-server connections over UDP with robust security features.2,445
valvesoftware/gamenetworkingsocketsA transport layer for games that enables reliable and efficient communication over UDP.8,328
bloomberg/blazingmqA distributed message queueing framework providing durable and high-performance queues with various routing strategies.2,591
dahrkael/libquicknetA small UDP networking library for games with features like reliable message delivery and simple setup.31
riptidenetworking/riptideA lightweight C# networking solution for multiplayer games and applications.1,145
cjdelisle/cjdnsAn encrypted IPv6 network using public-key cryptography and distributed routing.5,197
0xfa11/gamenetworkingresourcesA curated collection of resources and articles on game networking programming, focusing on challenges, techniques, and best practices for developing multiplayer games.7,521
matt-attack/netlibraryA networking library designed to facilitate communication between devices in real-time applications.6
kassane/beastA C++ networking library providing low-level HTTP/1, WebSocket, and networking protocol types and algorithms.1
cesanta/mongooseAn embedded network library providing event-driven APIs for various protocols.11,234
mas-bandwidth/serializeA C++ library providing a bitpacking serializer for efficiently storing and reading structured data in binary format.34
geysermc/mcprotocollibEnables communication between Minecraft clients and servers using a standardized protocol734
mas-bandwidth/reliableProvides an acknowledgement system for UDP-based protocols to ensure reliable data transfer598
markatk/librg-cppA C++ wrapper for a network library used in multiplayer game development.7
seladb/pcapplusplusA multiplatform C++ library for capturing, parsing and crafting network packets2,761