libquicknet

Game network library

A small UDP networking library for games with features like reliable message delivery and simple setup.

Simple and small reliable UDP networking library for games

GitHub

31 stars
4 watching
3 forks
Language: C++
last commit: over 7 years ago
Linked from 1 awesome list

arqdedicated-servergamesmultiplayernetworkingpeer-to-peerreliable-udpudp

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
0xfa11/gamenetworkingresourcesA curated collection of resources and articles on game networking programming, focusing on challenges, techniques, and best practices for developing multiplayer games.7,521
nxrighthere/netstackA lightweight toolset for creating concurrent networking systems in multi-player games309
smilex/zed_netA lightweight, single-file networking library for creating simple UDP connections in games.60
nxrighthere/enet-csharpReliable UDP networking library for C and .NET environments819
b23r0/rust-raknetAn implementation of the RakNet protocol in Rust for reliable UDP communication in networked applications227
markatk/librg-cppA C++ wrapper for a network library used in multiplayer game development.7
albin-johansson/centurionA modern C++ wrapper library for SDL2 aiming to improve type-safety and ease-of-use.309
sp4cerat/game-netA C++ library providing basic client-server network functionalities for games using RPCs75
erfg12/memory.dllA C# library for creating game trainers that manipulate process memory and inject custom DLLs.888
zpl-c/librgA lightweight middleware library for managing multi-player game logic and network synchronization.1,287
fish-tennis/gnetA high-performance network library designed specifically for game servers20
dvergar/anetteA simple network library with a straightforward API for communicating between servers and clients over TCP and supporting multiple programming languages.37
treeform/nettyA library for creating reliable UDP connections in game development.121
riptidenetworking/riptideA lightweight C# networking solution for multiplayer games and applications.1,145
huntlabs/hunt-netA high-performance network library for the D programming language, providing an event-driven asynchronous implementation and codec support for TCP, UDP, and other protocols.20