luxtorpeda
Game runtime wrapper
Tools and scripts to enable Linux native game engines on Steam's proprietary runtime
Steam Play compatibility tool to run games using native Linux engines
731 stars
21 watching
19 forks
Language: Rust
last commit: 10 days ago
Linked from 1 awesome list
gamegodotgodot-enginerustsource-portsteam
Related projects:
Repository | Description | Stars |
---|---|---|
hiulit/unofficial-godot-engine-raspberry-pi | Binaries for running Godot Engine on Raspberry Pi with GLES2 support and modified export templates | 283 |
jorgenpt/steam-runtime-helpers | Scripts to manage and use the Steam runtime environment in Linux. | 13 |
talodev/godot | A collection of tools and APIs designed to simplify game development by providing player management, event tracking, leaderboards, and other features. | 18 |
hiulit/retropie-godot-engine-emulator | A scriptmodule to install and manage Godot Engine games on RetroPie emulators | 92 |
hypertrifle/luxe-stuff | A collection of reusable code snippets and components to simplify game development with Haxe. | 3 |
weaselgames/godot_luaapi | A sandboxed environment for executing Lua scripts and modding in a Godot game engine | 392 |
mohamedlt/vraylib | A V wrapper around the Raylib game library for creating graphics and games in V. | 6 |
dreamer/roberta | Tool to run adventure games using native Linux and ScummVM | 166 |
gigoteur/unicornconsole | A cross-language project for building console-based fantasy games with a scripting interface. | 904 |
davidotek/protonup-qt | An application that automates the installation and management of compatibility tools for Steam and Lutris | 1,276 |
godotexplorer/gdutils | A collection of utility scripts for the Godot game engine written in GDScript. | 97 |
hellrok/taylor | A simple 2D game engine built with Ruby and raylib | 101 |
clementgallet/libtas | A software toolset to create TAS (Tool-Assisted Speedrun) videos of games on Linux systems. | 496 |
libretro/tyrquake | A port of the Quake 1 engine to run on various platforms in a consistent and optimized manner. | 42 |
relintai/voxelman | An editor-integrated voxel engine module for Godot game development | 98 |