TRX
Game engines
A reimplementation of classic action-adventure games with enhanced features and bug fixes
Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
627 stars
19 watching
38 forks
Language: C
last commit: 2 months ago gamegame-moddingreverse-engineeringtomb-raider
Related projects:
Repository | Description | Stars |
---|---|---|
| A re-implementation of the classic Tomb Raider game engine | 1,403 |
| An advanced C++ 3D game engine powering an upcoming in-production game. | 219 |
| A game engine for the web built using TypeScript | 12 |
| A game and engine framework built in C++ that provides the necessary tools and components to build 3D games. | 15 |
| An isometric action game engine with real-time capabilities. | 166 |
| A modular, C99-based 3D game engine designed to be easily integrated into projects. | 562 |
| A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. | 11 |
| A game development project combining racing and role-playing elements with support for various multimedia assets and networking. | 676 |
| A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. | 560 |
| An arena shooter game with parkour gameplay and modding capabilities | 445 |
| A high-performance game engine with multi-render API support and scene optimization. | 475 |
| A game engine written in C++ that aims to provide an alternative to Minecraft modding. | 263 |
| A 3D game engine with Lua scripting that aims to provide simplicity, high-quality documentation and modern C++ code for game development. | 1,824 |
| A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 560 |
| A rewrite of the GameMaker Classic engines with additional tooling and feature set | 289 |