 Worldstone
 Worldstone 
 Diablo 2 engine
 A reimplementation of tools and engine from Diablo 2 in C++
Diablo 2 tools and engine reimplementation in c++
76 stars
 14 watching
 11 forks
 
Language: C++ 
last commit: over 3 years ago 
Linked from   1 awesome list  
 Related projects:
| Repository | Description | Stars | 
|---|---|---|
|  | A clean-room implementation of the Diablo 2 game engine in C. | 105 | 
|  | A modern reimplementation of the game engine used in Diablo 1 | 2,159 | 
|  | An implementation of the Diablo 1 game engine | 253 | 
|  | An advanced C++ 3D game engine powering an upcoming in-production game. | 219 | 
|  | A Java-based remake of the action RPG game Diablo II | 921 | 
|  | A 3D game engine designed to support multiple platforms and development environments. | 161 | 
|  | A cross-platform C++ game engine with support for 2D and 3D rendering, physics, audio, and scripting. | 1,301 | 
|  | A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,676 | 
|  | A C# implementation of the game Legend of Mir 2's data structures and logic | 1,248 | 
|  | A comprehensive C++ library for various tasks including linear algebra, text and file I/O, image processing, and command-line parsing. | 59 | 
|  | A conservative branch of the Quake source code aimed at fixing bugs and adding small enhancements to support running on various platforms. | 42 | 
|  | A game engine built on top of MonoGame with features like cross-platform editing and content building. | 30 | 
|  | A 2D dynamic lighting system with accurate soft shadows | 116 | 
|  | A 3D video game engine built using D3D12 to render real-time graphics. | 56 |