Worldstone
Diablo 2 engine
A reimplementation of tools and engine from Diablo 2 in C++
Diablo 2 tools and engine reimplementation in c++
76 stars
14 watching
11 forks
Language: C++
last commit: almost 3 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
abyssengine/abyssengine | A clean-room implementation of the Diablo 2 game engine in C. | 93 |
wheybags/freeablo | A modern reimplementation of the game engine used in Diablo 1 | 2,160 |
dgcor/dgengine | An implementation of the Diablo 1 game engine | 250 |
sdslabs/rootex | An advanced C++ 3D game engine powering an upcoming in-production game. | 218 |
collinsmith/riiablo | A Java-based remake of the action RPG game Diablo II | 908 |
mholtkamp/octave | A 3D game engine that supports development on multiple platforms, including console systems and mobile devices. | 77 |
zeldaclassic/zeldaclassic | A 2D game engine and editor for creating custom Legend of Zelda quests | 16 |
jmorton06/lumos | A cross-platform C++ game engine with support for 2D and 3D rendering, physics, audio, and scripting. | 1,279 |
hugoam/two | A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,677 |
suprcode/crystal | A C# implementation of the game Legend of Mir 2's data structures and logic | 1,213 |
bluescan/tacent | A comprehensive C++ library for various tasks including linear algebra, text and file I/O, image processing, and command-line parsing. | 58 |
libretro/tyrquake | A port of the Quake 1 engine to run on various platforms in a consistent and optimized manner. | 42 |
macabresoft/macabre2d | A game engine built on top of MonoGame with features like cross-platform editing and content building. | 30 |
222464/ltbl2 | A 2D dynamic lighting system with accurate soft shadows | 116 |
dethraid/sanityengine | A 3D video game engine built using D3D12 to render real-time graphics. | 55 |