tacent
Game Engine Library
A comprehensive C++ library for various tasks including linear algebra, text and file I/O, image processing, and command-line parsing.
A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filtering, command-line parsing, etc.
59 stars
4 watching
5 forks
Language: C++
last commit: 3 days ago
Linked from 1 awesome list
cmakeimagemath
Related projects:
Repository | Description | Stars |
---|---|---|
tek256/astera | A C99-based 2D game library providing features like deferred and forward rendering, collision detection, and asset management for cross-platform development on Windows, Linux, Mac OSX, and BSD. | 292 |
jhasse/jngl | A lightweight, cross-platform 2D game library for building games on various platforms | 273 |
scottcgi/mojoc | A cross-platform game engine built from scratch using pure C, designed to be lightweight and simple. | 1,230 |
thraka/sadconsole | A cross-platform .NET library for creating text-based games and consoles with support for ASCII characters, GUI, and advanced features. | 1,243 |
asc-community/mxengine | An educational, modern C++ 3D game engine with support for OpenGL and Vulkan rendering backends. | 1,162 |
jharler/zerotolerance | A collection of single header file libraries for C/C++ game development with a focus on speed and ease of use. | 50 |
indianakernick/simpleton-engine | A C++ library for creating 2D games with support for sprite animation, tile-based grids, and basic pathfinding. | 51 |
orangeduck/corange | A cross-platform game engine written in C, providing a range of features and tools for building 3D games and applications. | 1,838 |
hodgman/eight | A C++ game engine that provides core classes and functions for efficient memory management, multi-core structures, asset loading, debug helpers, message-passing, unit testing, and a lightweight Lua binding system. | 11 |
cesarl/gameengineresources | A collection of libraries and tools to support the development of a C++ 3D game engine | 3 |
zal0/zgb | A Game Boy and Color game engine that allows developers to create their own games using C++. | 715 |
snowkit/linc | Provides native Haxe libraries for building games and multimedia applications with popular game engines like SDL, OpenGL, and OpenAL. | 23 |
petiaccja/inline-engine | A game engine framework written in C++ that aims to provide a high-performance, modular, and parallel computing-focused solution for building games. | 251 |
i42output/neogfx | A C++ application/game framework that leverages modern GPUs for performant UIs and graphics, targeting developers building apps and games. | 551 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 239 |