haskell-game-programming
Haskell game dev resources
A collection of resources and documentation for learning game programming in Haskell.
A central repository of Haskell Game Programming resources, put together by Keera Studios
160 stars
21 watching
7 forks
Language: Haskell
last commit: about 5 years ago game-programminghaskell
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Repository | Description | Stars |
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haskell-game/fungen | A lightweight game engine written in Haskell for creating 2D games using OpenGL. | 90 |
typedbyte/hagato | A Haskell-based game development framework with modular sub-libraries for graphics, input, and other game-related functionality. | 66 |
haskell-game/sdl2 | Haskell bindings to the SDL2 library provide access to its functionality for creating games and interactive applications. | 362 |
keera-studios/keera-hails | A toolkit to create Reactive Applications in Haskell by connecting User Interfaces and external devices | 195 |
hengle/gamedev-resources-1 | A collection of curated resources and tutorials for game development, covering art, design, programming, audio, and more. | 16 |
ibuprogames/gamedev-resources | A curated collection of resources for game development, including art, design, and engineering tools. | 228 |
haskell-game/tiny-games-hs | A collection of 10-line Haskell games showcasing the language's suitability for game development. | 160 |
mchakravarty/haskellspritekit | A Haskell binding to Apple's SpriteKit framework for building 2D games and animations | 173 |
simulavr/godot-haskell | Haskell bindings for Godot game engine | 170 |
egonschiele/actionkid | A framework for building 2D games in Haskell using the Gloss library. | 49 |
kitlang/kit | A high-performance programming language designed for creating concise, cross-platform applications. | 1,015 |
haskell-game/bgfx | Haskell bindings to a cross-platform graphics API | 32 |
hauxir/haskell-tetris | A Haskell implementation of the classic Tetris game using ncurses | 72 |
jdegoes/lambdaconf-2014-introgame | A collection of materials and code snippets for teaching purely-functional game programming with Scala | 163 |
asivitz/hickory | A game engine framework for Haskell that provides modular tools and utilities for building 3D interactive programs. | 67 |