Dxc-Beef
Dxc compiler utility
A collection of bindings and utilities for working with DirectXShaderCompiler.
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Language: Beef
last commit: about 1 year ago Related projects:
| Repository | Description | Stars |
|---|---|---|
| | Beef bindings for SPIRV-Cross cross-compilation | 1 |
| | Low-level bindings for Vulkan graphics API in the Beef programming language | 9 |
| | A wrapper around the bgfx graphics library for the Beef programming language | 12 |
| | A wrapper library for DirectX and WinAPI that provides basic interfaces and structures. | 9 |
| | FFmpeg bindings for BeefLang, allowing developers to interact with FFmpeg from the Beef programming language. | 3 |
| | A wrapper library providing access to Shaderc's functionality in the Beef language. | 1 |
| | A C wrapper around SDL2 for the Beef Programming Language. | 5 |
| | A wrapper around the Chipmunk2D physics engine to make it accessible via the Beef programming language. | 3 |
| | A C wrapper around a modified box2D physics engine with LiquidFun, allowing developers to use the Beef programming language. | 9 |
| | A wrapper around the NativeFileDialog API to simplify interactions with file dialogs in the Beef programming language. | 2 |
| | A Beef wrapper library for Raylib 3.7 | 53 |
| | A wrapper around ImGui that provides a set of pre-built graphics libraries for the Beef programming language | 5 |
| | A wrapper around ImGui that allows programming in the Beef language | 25 |
| | A single-file XML parser in BeefLang that reads and writes XML files to streams and strings efficiently. | 4 |
| | A wrapper for the Beef programming language to create a minicoro application | 4 |