Dxc-Beef
Dxc compiler utility
A collection of bindings and utilities for working with DirectXShaderCompiler.
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Language: Beef
last commit: 3 months ago Related projects:
Repository | Description | Stars |
---|---|---|
jayrulez/spirv-cross-beef | Beef bindings for SPIRV-Cross cross-compilation | 1 |
jayrulez/bulkan | Low-level bindings for Vulkan graphics API in the Beef programming language | 8 |
jazzbre/bgfx-beef | A wrapper around the bgfx graphics library for the Beef programming language | 12 |
aharabada/directx-beef | A wrapper library for DirectX and WinAPI that provides basic interfaces and structures. | 9 |
disarray2077/ffmpeg-beef | FFmpeg bindings for BeefLang, allowing developers to interact with FFmpeg from the Beef programming language. | 3 |
minegame159/shaderc-beef | A wrapper library providing access to Shaderc's functionality in the Beef language. | 1 |
jazzbre/sdl2-beef | A C wrapper around SDL2 for the Beef Programming Language. | 4 |
jazzbre/chipmunk2d-beef | A wrapper around the Chipmunk2D physics engine to make it accessible via the Beef programming language. | 3 |
jazzbre/box2d-beef | A C wrapper around a modified box2D physics engine with LiquidFun, allowing developers to use the Beef programming language. | 9 |
jazzbre/nativefiledialog-beef | A wrapper around the NativeFileDialog API to simplify interactions with file dialogs in the Beef programming language. | 2 |
m0n7y5/raylib-beef | A Beef wrapper library for Raylib 3.7 | 53 |
jazzbre/imguibgfx-beef | A wrapper around ImGui that provides a set of pre-built graphics libraries for the Beef programming language | 5 |
roguemacro/imgui-beef | A wrapper around ImGui that allows programming in the Beef language | 23 |
laurarozier/xml-beef | A single-file XML parser in BeefLang that reads and writes XML files to streams and strings efficiently. | 4 |
jazzbre/minicoro-beef | A wrapper for the Beef programming language to create a minicoro application | 4 |