UnityNativeScripting
Native scripting
Enables writing Unity scripts in native code using C++, providing an alternative to managed languages like C#.
Unity Scripting in C++
1k stars
74 watching
134 forks
Language: C#
last commit: almost 4 years ago
Linked from 1 awesome list
cppcsharpil2cpppinvokeunityunity-editorunity-scriptsunity3dunity3d-developmentunity3d-script
Related projects:
Repository | Description | Stars |
---|---|---|
| Enables C++ to call Unity's C# API and vice versa | 39 |
| An embeddable scripting language with a lightweight C++ implementation and focus on real-time applications | 316 |
| A C++ plugin that demonstrates native rendering and graphics-related functionality in Unity. | 828 |
| A modified version of Newtonsoft.Json that supports Unity3D and resolves compatibility issues with the .NET Framework. | 918 |
| Provides debugging support for Unity native code using Mono by translating managed addresses into descriptive stack frames. | 129 |
| An embedded scripting language for C++ applications, games, and tools. | 148 |
| Supporting project files for Unity 5.x game development tutorials | 20 |
| A lightweight scripting language designed to be easily embedded in C++ applications. | 98 |
| Provides a WebSocket server for Unity | 70 |
| A small scripting language designed to be embedded in other programs and easily implemented by developers. | 0 |
| A high-performance scripting language designed to simplify game development and other computationally intensive tasks. | 936 |
| A collection of utility classes for Unity game development | 91 |
| An SDK that integrates IBM Watson services into Unity applications. | 569 |
| A development tool that compiles C# source code into JavaScript for building large-scale web applications. | 660 |
| An extension package to Unity providing a system to configure game actions and access input devices. | 1,438 |