GLUT

Haskell OpenGL wrapper

A Haskell binding for OpenGL, enabling cross-platform 3D graphics development in the Haskell programming language.

Haskell bindings to GLUT

GitHub

61 stars
10 watching
17 forks
Language: Haskell
last commit: about 2 years ago

Related projects:

RepositoryDescriptionStars
haskell-opengl/openglA set of Haskell libraries providing bindings to the OpenGL graphics API.147
ekmett/glProvides Haskell bindings to the OpenGL specification93
kbielude/vkglAn implementation of OpenGL using Vulkan as the underlying graphics API115
cginternals/globjectsA C++ wrapper for OpenGL API objects, providing object-oriented interfaces to automate common rendering tasks and facilitate coherent use.539
snowkit/linc_openglA native binding library for OpenGL that provides access to OpenGL and GLEW APIs from Haxe code.8
madjestic/haskell-opengl-tutorialA collection of Haskell examples demonstrating various OpenGL applications and use cases.152
3b/cl-openglA set of CFFI bindings to the OpenGL, GLU and GLUT APIs for Common Lisp.280
haskell/fglA library that provides an inductive approach to dealing with graphs184
haskell-github/githubA Haskell library providing an interface to the GitHub API.412
aidan63/linc_openglA C library providing native bindings to the OpenGL API for use in Haxe applications2
haskell-game/bgfxHaskell bindings to a cross-platform graphics API32
bsl/glfw-bHaskell bindings to a cross-platform library for creating windows with OpenGL contexts and managing input and events.72
snowkit/linc_glewBinds GLEW to Haxe/Cpp, providing OpenGL functionality.4
paroj/gltutA series of tutorials on using OpenGL for graphical rendering1,590
goxjs/glA Go cross-platform binding for OpenGL with support for multiple rendering backends.177