Unity-Programming-Patterns
Game patterns library
A collection of implementations and explanations of various design patterns in Unity game development
Implementations of programming design patterns in Unity with examples in C# when to use them.
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Language: C#
last commit: 5 months ago
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architecturecommand-patterncomputer-sciencedesign-patternsfactory-patternflyweight-patterngame-programming-patternobject-poolobject-pool-patternobserver-patternprinciplesprototype-patternsingleton-patternsoftware-engineeringspatial-partitioningstate-patternsubclass-sandbox-patterntype-object-patternunityunity3d
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