bubblefactory
Bubble simulator
A Game Boy game that simulates blowing bubbles and popping them with a stylus.
Bubble Factory for Game Boy
27 stars
2 watching
4 forks
Language: C
last commit: over 1 year ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
donaldhays/snake-gb | A Game Boy port of the classic Snake game | 19 |
mrombout/gbdk_playground | A set of simplified examples and demos for the Game Boy development kit (GBDK) | 191 |
bytewavemlp/dgbuttplugin | An integration of Duck Game with the Buttplug protocol to simulate a vibrating sex toy's power levels based on player wins and losses. | 4 |
raphael-boichot/gameboyprinterpapersimulation | A software project that simulates the appearance of Game Boy Printer paper on digital display using mathematical models and noise algorithms. | 75 |
l0k1/superhappyfunbubbletime | An assembly-based action-adventure game for the old Gameboy. | 5 |
tomooda/honeyginger | A simulation platform with visual and interactive features | 6 |
mofosyne/arduino-gameboy-printer-emulator | An Arduino-based emulator for simulating Game Boy Printer output from Game Boy games | 318 |
glebradchenko/amazingbubbles | A UI component that displays a grid of customizable, animating bubbles with gestures and content | 64 |
crazy-marvin/pimplepopper | A game built using Godot Engine that simulates the act of popping pimples and other skin issues. | 33 |
buckley-w-david/conwaygo | A simulation of Conway's Game of Life in Go, where the rules and behavior are defined by a set of cell states and their interactions. | 3 |
imanolea/bitbitjam3_red_hot_princess_carnage | A Game Boy game created in a short timeframe using C. | 6 |
jamesgary/constellations | An Elm-based game that simulates the movement of celestial bodies in a stylized environment inspired by constellation patterns. | 8 |
filipedeschamps/doom-fire-algorithm | An experimental playground for recreating the fire effect from DOOM using various programming languages and rendering libraries. | 1,328 |
nadavbh12/retro-learning-environment | A framework for training AI algorithms using game consoles as input | 185 |
binji/binjgb | An emulator that runs Gameboy games in a browser using WebAssembly | 548 |