juno

Game engine

A lightweight TypeScript framework for creating simple 2D games with pixel art styling.

Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

GitHub

24 stars
3 watching
2 forks
Language: TypeScript
last commit: about 6 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
pedrozaalex/asimov-tsA game engine for the web built using TypeScript12
digitalfruit/limejsA JavaScript-based game framework for creating HTML5 and iOS games.1,394
johanp/pixelizerA game development framework that uses entities and components to simplify game creation and reduce tedious tasks.53
adamslair/dualityA plugin-based 2D game development framework written in C#1,411
excaliburjs/excaliburA TypeScript-based game engine for creating 2D games in HTML5 canvas.1,849
nikoladimitroff/zmeyA game engine written in C++ with Vulkan support, designed to handle graphics and gameplay.15
gamejs/gamejsA JavaScript library for creating 2D games and interactive graphics applications using the HTML Canvas element.466
gamma-delta/omegaquadA framework for building games using the Macroquad game engine23
maddythorson/strawberrybfA minimal 2D game engine designed for ease of use and simplicity.103
dgcor/dgengineAn implementation of the Diablo 1 game engine253
gaijinentertainment/dascriptA high-performance scripting language designed to simplify game development and other computationally intensive tasks.936
davikingcode/citrus-engineA professional-grade Flash game engine built on modern programming practices, allowing developers to focus on creating high-quality games.549
joelotter/termloopA terminal-based game engine for building 2D games in Go.1,437
tannerrogalsky/punchdrunkReplicates the LÖVE API in JavaScript by creating an environment that mimics the behavior of the Lua-based game development framework.81
hugoam/toyA minimalist game engine built on top of two libraries, providing a simple and modular stack for creating 2D/3D games in native C++.1,567