deep-motion-editing

Character animation editor

An end-to-end library for editing and rendering motion of 3D characters using deep learning

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

GitHub

2k stars
64 watching
255 forks
Language: Python
last commit: about 2 years ago
character-animationcomputer-animationcomputer-graphicsdeep-learningmotion-retargetingstyle-transfer

Related projects:

RepositoryDescriptionStars
aliaksandrsiarohin/monkey-netA deep learning framework for animating objects in videos and images using motion transfer474
mrdoob/frame.jsAn online JavaScript animation editor that allows users to create and edit animations in real-time.1,068
mingyuan-zhang/motiondiffuseGenerates human motion from text input using a diffusion model869
openmotionlab/motiongptDevelops a unified model to generate high-quality motions and text descriptions from human motion data1,531
c3d/tao3dA language and runtime for creating real-time 3D animations with dynamic document description capabilities.174
poetmountain/motionmachineA modular animation library for Swift.409
ifitdoesntwork/daexpandanimationA custom modal transition animation that presents a controller with an expanding effect while sliding out the presenter remnants579
cosmicmind/motionA Swift library providing animations and transitions for iOS views and view controllers1,768
ubisoft/shotmanagerManages shots in 3D scenes directly in Blender201
davidwangtm/dwcinemaanimation-androidAn Android app implementation of a cinema animation effect347
mdgspace/rotatingtextAn Android library for smoothly switching text content using animations and typography1,585
tkh44/data-driven-motionA React animation wrapper simplifying common motion APIs546
daltoniam/dcanimationkitA collection of reusable animation methods for iOS views804
omnedia/ngx-word-morphAn Angular library that facilitates word morphing animations within applications4
chenjd/render-crowd-of-animated-charactersA tool to efficiently render large numbers of animated characters in real-time using GPU instancing and animation maps.1,626