Destructors

Memory manager

A library providing a solution to memory management issues with dynamic data structures in GameMaker: Studio 2.3.

Destructors for GameMaker: Studio 2.3

GitHub

22 stars
3 watching
3 forks
Language: Yacc
last commit: about 2 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
datzach/gmlodash A utility library for GameMaker Language that provides functional programming features and tools 23
technicallyagd/unpack Provides support for array, object, and tuple destructuring/unpacking in Nim. 55
drashland/dmm Tool to manage dependencies in Deno applications 59
trivial-garbage/trivial-garbage Provides APIs for managing object lifetimes and memory management in Common Lisp programs. 43
danielsz/system An à la carte component reloading system built on Clojure 608
sfttech/nyan A data description language that enables hierarchical key-value storage with inheritance and dynamic patching for moddable game content management. 211
keeveegames/foreach.gml A set of implementations for iterating over various data structures in GameMaker Studio 2 20
dfrnoch/leap An appImage manager written in Rust 11
egoist/dedep Tool to manage and retrieve the latest versions of external dependencies used in a Deno project 66
keeveegames/deepcopy.gml A utility script for recursively deep copying nested data structures in GameMaker language. 12
mtax-development/gml-oop A library of constructors operating primary GameMaker functionalities. 28
nickstrupat/entityframework.softdeletable Provides base classes and helpers for managing soft-deletable data in EntityFramework applications. 3
drawbotics/entman A library to simplify entity management in Redux stores when using normalizr 25
dragonitespam/gmbenchmark A tool for benchmarking code performance in GameMaker 24
stoozey/ssave A save file system solution for GameMaker that tackles common issues with raw data storage and provides features like typed values and encryption. 33