Rust-GPU
GPU acceleration library
An effort to integrate Rust with GPU acceleration using the wgpu-rs library
Trying to get Rust to process images on the GPU using wgpu-rs
5 stars
2 watching
1 forks
Language: Rust
last commit: over 4 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A library for portable, modular, and performant GPU compute programming in Rust. | 1,597 |
| A tutorial and guide to using the WGPU library in Rust for access to GPU functions | 1,538 |
| A tutorial project demonstrating rendering of 3D models using WGPU and TOBJ libraries in Rust. | 0 |
| Provides a Vulkan-based interface to CUDA's runtime API for GPU-accelerated applications | 869 |
| A Rust driver for an LCD memory module with basic graphics capabilities | 6 |
| A Rust implementation of a hardware-agnostic VGA frame buffer for embedded systems | 31 |
| A library providing a minimal and reusable non-blocking I/O layer | 89 |
| Enables efficient data exchange and invocation of existing GPU kernels from host languages in the GraalVM | 223 |
| Enables graphics APIs in mobile apps without using third-party window management libraries | 294 |
| Test setup for rendering 3D wavefront objects using the WGPU API | 0 |
| Adding support for the Rust language to the Linux kernel | 6 |
| Provides Clojure bindings for CUDA programming, enabling GPU-accelerated computation in Clojure applications. | 181 |
| An integration library between Ruby and Rust. | 966 |
| A deep learning library for Rust with GPU acceleration and ergonomic API. | 1,754 |
| Rust bindings for ArrayFire's high-performance parallel computing library | 816 |