wgpu-in-app
Graphics API wrapper
Enables graphics APIs in mobile apps without using third-party window management libraries
Integrate wgpu into existing iOS | Android apps.
294 stars
8 watching
26 forks
Language: Rust
last commit: 3 months ago
Linked from 1 awesome list
android-appcargo-pluginios-apprustvisionoswebgpuwgpuwgpu-step-by-stepwgpu-tutorialxros
Related projects:
Repository | Description | Stars |
---|---|---|
| An introductory project demonstrating the basics of creating a graphics application using the Vulkan API wrapper | 0 |
| Test setup for rendering 3D wavefront objects using the WGPU API | 0 |
| A tutorial and guide to using the WGPU library in Rust for access to GPU functions | 1,538 |
| A tutorial project demonstrating rendering of 3D models using WGPU and TOBJ libraries in Rust. | 0 |
| Tools for inspecting and replaying graphics API calls from applications to GPUs | 2,209 |
| A D programming language wrapper around the WebGPU API | 26 |
| A low-level graphics API providing features like ray tracing and support for multiple backends | 390 |
| Provides a driver and demo application for controlling an RGB LED strip connected to the WS2801 chip. | 16 |
| Provides a software interface to OpenGL for rendering graphics in multiple platforms. | 10 |
| An effort to integrate Rust with GPU acceleration using the wgpu-rs library | 5 |
| A text rendering library built on top of glyph_brush and optimized for use with wgpu | 456 |
| Enables execution of native Java code on a GPU. | 467 |
| An open source software project testing and demonstrating the usage of the WGPU graphics library in Rust. | 0 |
| A WGPU wrapper library for creating graphics rendering pipelines | 2 |
| Translates Vulkan API commands into PAL commands to enable graphics rendering | 217 |