carnage3d
GTA remake
Reimplementation of Grand Theft Auto 1 in C++ using modern technologies and game engines
Reimplementation of Grand Theft Auto 1 [GTA1]
483 stars
24 watching
38 forks
Language: C++
last commit: almost 3 years ago
Linked from 1 awesome list
c-plus-plusgtagta1reimplementationvideo-game
Related projects:
Repository | Description | Stars |
---|---|---|
| Reimplementing Grand Theft Auto 3 on the Godot Engine using converted file formats. | 185 |
| A C++ client for Unreal Engine 4 running Carla simulation | 4 |
| Modifications to an existing game engine to enhance its moddability and feature set | 77 |
| Library providing an experimental deferred and unordered destruction mechanism | 916 |
| An 3D game source code with gameplay mechanics and tools | 191 |
| A comprehensive guide to programming with C/C++ and WebAssembly | 1,370 |
| A cross-platform build tool for classic real-time strategy games | 359 |
| A repository showcasing an expanded explanation of the C++ standard library function for_each_arg | 7 |
| A C++ implementation of classic 3D first-person shooter games Descent and Descent II, maintaining compatibility with original versions while adding modern features. | 501 |
| A comprehensive project teaching C++ game development using industry-standard libraries and techniques | 89 |
| A C++ implementation of the Coherent Point Drift point set registration algorithm | 405 |
| An open source reimplementation of the GTA San Andreas game engine in Unity, focusing on gameplay features and multiplayer. | 2,238 |
| A C++ game engine fork with a focus on bug-fixes and cross-platform compatibility. | 206 |
| Enables developers to make and test changes to C++ code at runtime without requiring compilation. | 2,205 |
| An advanced C++ 3D game engine powering an upcoming in-production game. | 219 |