metaforce
Game Engine
A native implementation of the Metroid Prime game engine
A native reimplementation of the Metroid Prime engine
593 stars
59 watching
41 forks
Language: C++
last commit: 7 months ago
Linked from 1 awesome list
c-plus-plusdawngamemetroidmetroid-primenintendoreimplementationreverse-engineeringwebgpu
Related projects:
Repository | Description | Stars |
---|---|---|
axmolengine/axmol | A multi-platform game engine designed for mobile and desktop applications, providing a flexible architecture and supporting various graphics rendering backends. | 922 |
nikoladimitroff/zmey | A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. | 15 |
solenum/exengine | A modular, C99-based 3D game engine designed to be easily integrated into projects. | 556 |
sdslabs/rootex | An advanced C++ 3D game engine powering an upcoming in-production game. | 218 |
marciovmf/ldk | A flexible game engine built from scratch in C using OpenGL. | 4 |
zal0/zgb | A Game Boy and Color game engine that allows developers to create their own games using C++. | 705 |
amdmi3/openstrike | A reimplementation of classic 2D shoot-em-up games with a focus on graphics and level editor tools. | 65 |
neoaxis/neoaxisengine | A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics. | 182 |
mmmuscus/shadow-functions-engine | A small, ASCII graphical game engine for the Windows console and Linux. | 10 |
another-game-engine/age | An OpenGL-based game engine with support for multi-threading and various rendering pipelines. | 48 |
theassemblyarmada/vanilla-conquer | A cross-platform build tool for classic real-time strategy games | 355 |
emmachase/riko4 | A Fantasy Console game engine designed to simplify pixel art game development | 143 |
indianakernick/simpleton-engine | A C++ library for creating 2D games with support for sprite animation, tile-based grids, and basic pathfinding. | 51 |
buckeyesoftware/rex | A game and engine framework built in C++ that provides the necessary tools and components to build 3D games. | 15 |
morganbengtsson/mos | A lightweight game engine designed to render 3D graphics and audio with basic features. | 218 |