Vortice.Windows
Graphics libraries
Provides low-level bindings for various graphics and input technologies.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
1k stars
45 watching
74 forks
Language: C#
last commit: 3 months ago
Linked from 2 awesome lists
direct3ddirect3d11direct3d12dotnetdotnetcoregame-developmentgame-enginegamedevgraphicsnetstandardnetstandard20nugetsharpdxvortice
Related projects:
Repository | Description | Stars |
---|---|---|
| A .NET binding library for Vulkan graphics API | 304 |
| A low-level graphics API providing features like ray tracing and support for multiple backends | 390 |
| Real-time river renderer using wave particles with interactive vortices | 270 |
| C# bindings for the Vulkan API and SPIR-V shader compilation | 149 |
| A wrapper around the Vulkan graphics API. | 14 |
| Provides a consistent interface to multiple 3D computer graphics application APIs. | 138 |
| Dynamic bindings to a vector graphics rendering library for the D programming language. | 2 |
| A collection of .NET libraries providing P/Invoke calls to Windows native APIs with supporting wrappers. | 1,821 |
| Automates boilerplate code generation for custom UI components in MAUI apps using C# source generators | 32 |
| Extensions to Visual Studio for C# development of Algorand smart contracts and TEAL compilation | 21 |
| A D programming language wrapper around the WebGPU API | 26 |
| C# wrapper for managing virtual desktops on Windows 11 | 639 |
| Helps write more concise view controllers in Xcode by analyzing code density and color-coding the gutter | 173 |
| An open-source project for learning and implementing 2D and 3D rendering using modern OpenGL and C++. | 1 |
| A .NET wrapper for the Nuklear immediate mode GUI library | 187 |