OpenMiner

Game engine

A game engine written in C++ that aims to provide an alternative to Minecraft modding.

Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding

GitHub

260 stars
20 watching
34 forks
Language: C++
last commit: about 1 year ago
Linked from 1 awesome list

c-plus-pluscpp17gamegame-engineluaminecraftminetest

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
openenroth/openenroth A reimplementation of the Might and Magic game engine to support modern platforms and improve gameplay quality. 723
adriengivry/overload A 3D game engine with Lua scripting that aims to provide simplicity, high-quality documentation and modern C++ code for game development. 1,808
morganbengtsson/mos A lightweight game engine designed to render 3D graphics and audio with basic features. 218
inanevin/linaengine A lightweight and modular C++ game engine designed to be customized for specific project needs. 841
another-game-engine/age An OpenGL-based game engine with support for multi-threading and various rendering pipelines. 48
nikoladimitroff/zmey A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. 15
methusalah/openrts A 3D real-time strategy game engine written in Java 1,343
asc-community/mxengine An educational, modern C++ 3D game engine with support for OpenGL and Vulkan rendering backends. 1,160
solenum/exengine A modular, C99-based 3D game engine designed to be easily integrated into projects. 556
opensourcedgames/heretic A C++ game engine based on the 1996-1998 Activision and Raven project 44
cookgreen/openmb A role-playing game engine for creating moddable games based on Taleworlds' Mount&Blade Series 121
marilyndafa/bulllord-engine A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. 559
illation/etengine A C++ 14-based real-time 3D game-engine with a focus on space sim 776
kimkulling/osre A 3D rendering engine with platform abstraction and component-based architecture. 187
mholtkamp/octave A 3D game engine that supports development on multiple platforms, including console systems and mobile devices. 77