Rasterific
by Twinside
A drawing engine in Haskell
AI summary
Vector graphics renderer
A Haskell-based drawing engine for vector graphics rendering.
- stars
- 141
- forks
- 11
- watching
- 9
Similar projects
Found by comparing what the projects do, not just their names.
asny/three-d1.3K
Graphics renderer
A 2D/3D graphics renderer that provides a simple and powerful way to draw on multiple platforms.
Pixel loader
A Haskell library for loading and saving different picture formats.
llgcode/draw2d1.1K
Vector graphics library
A 2D vector graphics library with support for multiple outputs and features like affine transformations and text rendering.
Vector graphics renderer
A vector graphics renderer for bgfx with improved performance and features over NanoVG.
Graphics framework
A Haskell graphics framework providing a simple API to interact with GPUs and manage rendering
Vector graphics renderer
A vector graphics renderer using OpenGL in OCaml.
Map renderer library
A comprehensive library for rendering vector map tiles
Haskell GUI library
A cross-platform GUI library for writing native Haskell applications
Vector renderer
An antialiased 2D vector graphics rendering library written in Rust.
tdewolff/canvas1.5K
Vector graphics library
A comprehensive vector graphics library that supports path manipulation and rendering in various formats.
SVG renderer
A tool that renders SVGs to Texture2D objects in Rust-based game engines
Graphics engine
A C++14-based graphics rendering engine designed to simplify 2D and 3D graphics programming.
Vector drawing library
An anti-aliased 2D graphics rendering library for various platforms using Rust and miniquad
Rasterizer
A differentiable rasterizer for 2D vector graphics.
GPU renderer
A small, low-level WebGL library providing essentials for high-performance rendering of particles on the GPU.