quad-svg
SVG renderer
A tool that renders SVGs to Texture2D objects in Rust-based game engines
render svg to macroquad::texture::Texture2D using resvg
4 stars
2 watching
1 forks
Language: Rust
last commit: over 3 years agoLinked from 1 awesome list
Related projects:
| Repository | Description | Stars |
|---|---|---|
| An Elixir library for generating SVG images by representing charts or visualizations in a higher-level language that renders down to SVG. | 32 | |
| A 3D renderer that generates SVG files from 3D meshes and lighting data | 24 | |
| A tool for translating SVG files into display objects usable by Flash Player. | 106 | |
| A C++ library for rendering and manipulating Scalable Vector Graphics (SVG) files. | 921 | |
| A vector graphics renderer for bgfx with improved performance and features over NanoVG. | 522 | |
| An antialiased 2D vector graphics rendering library written in Rust. | 0 | |
| Provides an optimized SVG rendering solution for Angular applications with improved performance and reusability. | 59 | |
| An SVG parser and renderer framework for SwiftUI-based iOS apps | 673 | |
| A C# library for parsing and rendering SVG files in WPF applications. | 720 | |
| A 2D/3D graphics renderer that provides a simple and powerful way to draw on multiple platforms. | 1,345 | |
| A C# wrapper around the SVGKit library, allowing iOS development with SVG graphics. | 9 | |
| A lightweight Java implementation of the SVG graphics standard | 142 | |
| A .NET library for rendering SVG files into raster images using the SkiaSharp backend. | 484 | |
| A Swift library that generates and renders SVG elements from XML data | 962 | |
| A Motoko library for generating Scalable Vector Graphics | 8 |