Procedural-Terrain-Estimator

Terrain Editor

A software tool for generating and editing 3D terrain using procedural noise functions and algorithms

Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL

GitHub

39 stars
5 watching
9 forks
Language: C++
last commit: almost 6 years ago
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