Glow_Fade_Effect
Fading glow effect
A shader effect that creates a glowing trail with fade-out over time.
A shader fading effect made in Unity.
6 stars
2 watching
4 forks
Language: ShaderLab
last commit: about 7 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
hamaluik/luxebloom | A demo showcasing a bloom effect using shaders and rendertextures | 2 |
jogendra/loadingshimmer | An easy way to add a shimmering effect to any view with just one line of code. | 1,591 |
lbebber/heatdistortioneffect | A tool for creating an animated heat haze distortion effect using WebGL | 299 |
halvves/shader-doodle | A web-component for creating and rendering fragment shaders in GLSL. | 509 |
demoscene-source-archive/glittermorphosis | A software project showcasing a mesmerizing animation effect in C. | 7 |
matthewrkula/secrettextview | A custom TextView that simulates the effect of a password reveal app by fading in and out text at different speeds. | 612 |
stackgl/glsl-lighting-walkthrough | An in-depth tutorial on custom GLSL lighting with per-pixel shading and various material techniques | 459 |
demoscene-source-archive/decay | A C implementation of a demoscene animation effect | 0 |
glslify/glslify | A module system for GLSL shaders | 2,215 |
luxdamore/vue-fake3d-image-effect | A VueJS component that applies a fake 3D image effect to an image using WebGL. | 20 |
chauhanvipul87/html_transition_effect_demo | Demonstrates how to create hover effects on circles using CSS transitions. | 4 |
pygmyslowloris/vue-ripple-directive | A directive to create a material ripple effect on HTML elements in Vue.js applications | 287 |
ulydev/shack | A Lua-based library for easily adding common screen effects to games and applications | 62 |
unity-technologies/shadergraph-custom-lighting | A Unity project demonstrating custom lighting techniques using Shader Graph in the Lightweight Render Pipeline. | 275 |
baku89/isf4ae | An After Effects plugin that allows users to write and apply custom GLSL effects using the Interactive Shader Format | 237 |