npm-gamepadzilla

Gamepad library

A plug-and-play gamepad frontend framework for HTML5 mobile games.

A plug-and-play gamepad frontend framework for HTML5 mobile games, supporting both virtual and physical joysticks. No scripting required.

GitHub

44 stars
1 watching
3 forks
Language: TypeScript
last commit: 4 months ago
Linked from 1 awesome list

gamepadgamepad-librarygamepad-viewergamepadlistenerhtml5-canvashtml5-game

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
fornwall/gamepads A Rust library for handling gamepad input and haptic feedback in various environments. 5
mtwilliams/libgamepad A cross-platform library providing a unified API for accessing gamepad input on various platforms 24
arvamer/gilrs A Rust library providing unified gamepad APIs and supporting multiple platforms. 150
duckleg/as3dpad A virtual gamepad library for Adobe AIR mobile apps 18
lagamestudio/inputcandy A library providing gamepad support and input customization for GameMaker Studio 2 games. 13
jsakamoto/toolbelt.blazor.gamepad A Blazor extension providing access to gamepad API for building cross-platform games and interactive applications 30
dragonitespam/emu A GUI system for GameMaker Studio 2 that allows developers to create UI elements like text input and checkboxes using a Windows Forms-like interface. 40
emilwidlund/framer-joystick A Framer module for creating interactive UI prototypes controlled by gamepad inputs. 15
acb-prgm/godot_gamepad A tool for turning mobile devices into game controllers 119
daikon-games/gm-seedpod A collection of reusable, opinionated APIs for the GameMaker Language 26
libgdx/gdx-controllers An extension for libGDX game development that simplifies the use of game controllers across various platforms. 71
raizam/gamedev_libraries A collection of reusable C/C++ libraries for game development 1,455
nikkilae/fml Binds GameMaker's GML language to the FMOD API 8
jujuadams/thejujuverse A starter pack for creating 2D games in GameMaker Studio 2 using the GML scripting language. 63
exelotl/natu A toolkit for writing Game Boy Advance games in Nim, providing a comprehensive set of libraries and tools. 225