GLSL
Graphics Shading Language
Maintains and develops the GLSL shading language specification and extensions used in graphics rendering.
GLSL Shading Language Specification and Extensions
345 stars
46 watching
101 forks
Language: JavaScript
last commit: 17 days ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
glslify/glslify | A module system for GLSL shaders | 2,215 |
saharan/hgsl | Enables development of GLSL ES 3.0 programs with additional features and language support for Haxe. | 141 |
khronosgroup/webgldevelopertools | A collection of tools and utilities for developing WebGL applications | 201 |
fordhurley/glsl-grapher | Visualizes the structure and behavior of GLSL shader functions in a graphical interface. | 26 |
aras-p/hlsl2glslfork | Translates Direct3D 9 style HLSL to GLSL shader language | 558 |
stackgl/glsl-lighting-walkthrough | An in-depth tutorial on custom GLSL lighting with per-pixel shading and various material techniques | 459 |
sleexyz/hylogen | A system for generating and compiling GLSL shaders in Haskell | 481 |
khronosgroup/vk-gl-cts | Conformance testing suite for graphics APIs | 527 |
glslify/rollup-plugin-glslify | This project provides a way to import GLSL (OpenGL Shading Language) strings with a Node.js-style module system. | 58 |
tikhomirov/vim-glsl | Provides syntax highlighting and support for the OpenGL Shading Language in the Vim text editor. | 282 |
igjoshua/cljsl | A Clojure-based compiler for converting a subset of Clojure code into GLSL shader code | 23 |
tgjones/hlsltools | An extension for Visual Studio that enhances support for editing High Level Shading Language (HLSL) files. | 569 |
ustymukhman/vite-plugin-glsl | A plugin for Vite that simplifies the management of GLSL shader files in web applications. | 321 |
libretro/glsl-shaders | A collection of GLSL shaders converted by hand from Libretro's common-shaders repo for compatibility and performance optimization. | 934 |
jaredloomis/andromeda | A Haskell-based library for writing and compiling OpenGL shaders | 76 |