Unity-Programming-Patterns
by Habrador
C#pushed about 2 years ago
Implementations of programming design patterns in Unity with examples in C# when to use them.
AI summary
Game patterns library
A collection of implementations and explanations of various design patterns in Unity game development
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- #architecture
- #command-pattern
- #computer-science
- #design-patterns
- #factory-pattern
- #flyweight-pattern
- #game-programming-pattern
- #object-pool
- #object-pool-pattern
- #observer-pattern
- #principles
- #prototype-pattern
- #singleton-pattern
- #software-engineering
- #spatial-partitioning
- #state-pattern
- #subclass-sandbox-pattern
- #type-object-pattern
- #unity
- #unity3d
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