AGS_SDK
GPU query library
A C++ library and SDK for querying AMD GPU software and hardware state information
AMD GPU Services (AGS) library and samples
246 stars
34 watching
42 forks
Language: C++
last commit: 4 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
gpuopen-librariesandsdks/radeonrays_sdk | A C++ library for accelerating ray intersection queries on GPU and CPU for various graphics frameworks | 1,072 |
gpuopen-tools/gpu_performance_api | An API providing access to GPU performance counters for various graphics and compute workloads. | 250 |
gpuopen-librariesandsdks/nbodyd3d12 | Provides DirectX 12 APIs and sample projects to build graphics-intensive applications on Windows | 57 |
gpuopen-librariesandsdks/cauldron | A framework for rapid prototyping and development of graphics applications using Vulkan or DirectX 12 | 922 |
arm-software/opengl-es-sdk-for-android | A software development kit for building OpenGL ES applications on Android devices with Mali GPUs and ARM processors. | 366 |
gpuopen-librariesandsdks/hellod3d12 | An introductory Direct3D 12 sample demonstrating window creation and rendering of a textured quad with proper resource management. | 148 |
gpuopen-librariesandsdks/v-ez | A wrapper API to simplify the use of Vulkan for game developers and graphics engineers | 865 |
gpuopen-drivers/pal | An abstraction layer between 3D graphics drivers and hardware/operating system details | 364 |
gpuopen-drivers/xgl | Translates Vulkan API commands into PAL commands to enable graphics rendering | 215 |
gpuopen-tools/radeon_gpu_analyzer | An offline compiler and code analysis tool for various GPU architectures and programming languages. | 420 |
gpuopen-tools/radeon_gpu_profiler | A low-level profiling tool for analyzing GPU workloads and optimizing DirectX 12 and Vulkan games on AMD GPUs. | 393 |
staskobzar/goagi | A Go library providing a standard interface to build AGI and FastAGI applications | 9 |
calebwin/emu | A library for portable, modular, and performant GPU compute programming in Rust. | 1,596 |
boostorg/compute | A C++ library providing a thin wrapper over the OpenCL API for GPU computing. | 1,562 |
grimfang4/sdl-gpu | A high-performance 2D graphics library for SDL written in C. | 1,199 |