gpu_performance_api
GPU performance monitoring
An API providing access to GPU performance counters for various graphics and compute workloads.
GPU Performance API for AMD GPUs
250 stars
49 watching
46 forks
Language: C++
last commit: 2 months ago
Linked from 1 awesome list
d3d11d3d12gpu-performance-countersopenclopenglsdkvulkan
Related projects:
Repository | Description | Stars |
---|---|---|
gpuopen-tools/ocat | Provides real-time performance measurement and FPS overlay for graphics APIs | 327 |
gpuopen-tools/radeon_gpu_profiler | A low-level profiling tool for analyzing GPU workloads and optimizing DirectX 12 and Vulkan games on AMD GPUs. | 393 |
gpuopen-tools/radeon_gpu_analyzer | An offline compiler and code analysis tool for various GPU architectures and programming languages. | 420 |
gpuopen-drivers/pal | An abstraction layer between 3D graphics drivers and hardware/operating system details | 364 |
gpuopen-drivers/xgl | Translates Vulkan API commands into PAL commands to enable graphics rendering | 215 |
gpuopen-tools/radeon_compute_profiler | A performance analysis tool for OpenCL and ROCm/HSA applications on AMD Radeon graphics cards | 85 |
gpuopen-effects/fidelityfx | A set of GPU-accelerated effects and algorithms designed to improve rendering quality and performance | 368 |
gpuopen-librariesandsdks/ags_sdk | A C++ library and SDK for querying AMD GPU software and hardware state information | 246 |
rib/gputop | A tool for analyzing GPU performance and metrics in real-time, providing graphical and machine-readable data for developers | 160 |
jeremymain/gpuprofiler | A tool that captures system details and resource utilization metrics to help analyze performance and size virtual GPU environments. | 286 |
gpuopen-drivers/amdvlk | A Vulkan graphics driver for AMD Radeon GPUs on Linux | 1,750 |
gpuopen-effects/geometryfx | A DirectX 11 library providing convenient access to compute-based triangle filtering for improved rasterizer efficiency. | 226 |
vinjn/gpuprof | A tool for profiling GPU performance in real-time, allowing developers to monitor and optimize their applications' resource usage. | 31 |
ripper37/gl_vs_vk | A comparison of two graphics APIs to measure their API-related overhead and performance differences | 83 |
gpuopen-effects/shadowfx | A library providing scalable and GCN-optimized deferred shadow filtering for DirectX 11 and 12 | 164 |