Runtime-TextureAtlas

Texture Atlas

A runtime texture atlas solution for creating and managing 2D images in game development

Love2D runtime texture atlas; no external tools needed

GitHub

18 stars
2 watching
2 forks
Language: Lua
last commit: over 4 years ago
Linked from 1 awesome list

gamedevgraphicslovelove2dluatexture-atlas

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
engineersmith/export-textureatlasA tool that allows users to export textures from Love2D projects into a file format for use in other applications.6
microsoft/uvatlasA C++ library for creating and packing isochart texture atlases856
relintai/texture_packerA tool for creating and managing texture atlases in game engines.62
flother/spreetA command-line tool that creates a spritesheet from a directory of SVG images101
luacats/love2dDefinitions and tools for creating 2D games with the LÖVE framework22
septag/atlascA tool for generating atlas textures from multiple images74
crashinvaders/gdx-texture-packer-guiA utility to manage texture atlases for libGDX game framework620
minegame159/shardA collection of reusable Lua modules for game development with Love2D18
tabularelf/collageA tool that allows users to create and manage texture pages in GameMaker.22
flamendless/slabAn immediate mode GUI toolkit for the Love 2D framework299
chuanli11/mgansDevelops a system for generating real-time textures by combining precomputed models with generative adversarial networks.294
tesselode/cartographerA library for loading, reading, and drawing Tiled maps in LÖVE.73
engineersmith/nativefsA Lua library providing a subset of the LÖVE filesystem API with full access to the operating system's file system39
jpcy/xatlasA C++ library for generating unique texture coordinates from meshes2,106
groverburger/g3dSimplifies 3D rendering in the LÖVE game engine using Lua.578