RGFW
Window abstraction library
A lightweight window abstraction library for creating graphical programs or libraries.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
772 stars
10 watching
27 forks
Language: C
last commit: about 1 month ago
Linked from 1 awesome list
c99cocoacross-platformdirectxglfwgraphicsguilibrarylightweightmacosmacosxopenglpure-csiliconsingle-headerunixvulkanwebasmwinapixlib
Related projects:
Repository | Description | Stars |
---|---|---|
redthing1/raylib | A simple and easy-to-use graphics programming library inspired by Borland BGI and XNA. | 0 |
r-lib/ragg | A graphics library providing faster and higher-quality raster devices for R | 173 |
ripper37/glul | An OpenGL utility library providing modern C++11 design and high-level abstractions for creating 2D graphics, input management, window creation, and more. | 56 |
olikraus/u8glib | A graphics library that provides an interface to various monochrome displays and offers features such as font support, GUI functionality, and device compatibility. | 1,260 |
luca-piccioni/opengl.net | A set of C# libraries and toolkits that provide a platform-agnostic interface to OpenGL for building graphics applications. | 588 |
grimfang4/sdl-gpu | A high-performance 2D graphics library for SDL written in C. | 1,199 |
olikraus/ucglib | A C-based color graphics library for embedded systems with support for various display controllers. | 269 |
yak32/glw_imgui | An IMGUI implementation providing a simple and code-driven GUI system with basic support for layouting, themes, multithreading, and graphics API independence. | 52 |
jpbruyere/vkvg | A 2D graphics library built on top of Vulkan, providing a Cairo-like API for rendering and drawing operations. | 774 |
ziglibs/painterz | A library that provides platform-independent, low-level implementations of 2D graphics drawing primitives. | 22 |
google/swiftshader | A high-performance CPU-based implementation of the Vulkan graphics API for hardware independence in 3D graphics. | 2,183 |
mrclean71774/egui_gl_glfw | A backend implementation for EGUI with GL/GLFW support in Rust | 6 |
brackeen/glfm | A C API for mobile app development with OpenGL ES. | 574 |
lukasbanana/llgl | A thin abstraction layer for multiple graphics APIs and platforms | 2,113 |
billyfrcs/graphicsprogramming | An open-source project for learning and implementing 2D and 3D rendering using modern OpenGL and C++. | 1 |