swiftshader
Graphics library
A high-performance CPU-based implementation of the Vulkan graphics API for hardware independence in 3D graphics.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
2k stars
97 watching
289 forks
Language: C++
last commit: 9 days ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
saschawillems/vulkanwicked | An implementation of the Vulkan graphics API in C++ | 11 |
jpbruyere/vkvg | A 2D graphics library built on top of Vulkan, providing a Cairo-like API for rendering and drawing operations. | 767 |
twostraws/swiftgd | A Swift wrapper around the libgd graphics library to provide basic image manipulation functionality on server-side Swift applications. | 457 |
visualcomputing/nub | A Java-based rendering and interaction processing library supporting 2D and 3D graphics and animation. | 33 |
dolkar/tephra | A high-performance C++17 graphics and compute library leveraging Vulkan for GPU-accelerated tasks | 19 |
hapaxia/selbaward | A collection of reusable SFML graphics components for creating 2D games and applications. | 198 |
andrejnau/flycube | A low-level graphics API providing features like ray tracing and support for multiple backends | 388 |
colleagueriley/rgfw | A lightweight window abstraction library for creating graphics programs or libraries | 346 |
ripper37/gl_vs_vk | A comparison of two graphics APIs to measure their API-related overhead and performance differences | 83 |
grimfang4/sdl-gpu | A high-performance 2D graphics library for SDL written in C. | 1,199 |
olikraus/u8glib | A graphics library that provides an interface to various monochrome displays and offers features such as font support, GUI functionality, and device compatibility. | 1,253 |
cg-tuwien/auto-vk-toolkit | A C++ framework for creating Vulkan-based graphics applications with built-in support for various features and tools. | 406 |
arm-software/opengl-es-sdk-for-android | A software development kit for building OpenGL ES applications on Android devices with Mali GPUs and ARM processors. | 366 |
ripper37/glul | An OpenGL utility library providing modern C++11 design and high-level abstractions for creating 2D graphics, input management, window creation, and more. | 56 |
google/swissgl | A minimalistic wrapper on WebGL2 API for reducing boilerplate code in procedural visualizations and simulations | 1,151 |