gauzilla
Renderer
A high-performance 3D rendering system using Gaussian Splatting
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
366 stars
15 watching
26 forks
Language: Rust
last commit: about 2 years agoLinked from 1 awesome list
Related projects:
| Repository | Description | Stars |
|---|---|---|
| An OpenGL library for rendering Unicode text with a single texture and vertex buffer. | 1,652 | |
| A tool for rendering Blade templates without the full Laravel framework | 145 | |
| A 3D graphics rendering library utilizing Vulkan ray tracing and written in Rust | 73 | |
| A Rust-based library for rendering 3D voxel data structures using the Gfx graphics API | 14 | |
| An experimental Vulkan renderer designed to explore various rendering techniques and features. | 1,373 | |
| A command-line 3D renderer that uses the Rust programming language and various libraries to generate images from OBJ file formats. | 788 | |
| A collection of Rust crates providing rendering abstractions. | 30 | |
| An implementation of physically-Based Rendering with Vulkan and glTF 2.0 models. | 984 | |
| A fast linear algebra library for games and graphics | 1,555 | |
| A simple implementation of a triangle using Vulkan and Zig, showcasing graphics rendering with xcb. | 117 | |
| A desktop application hosting an OpenGL triangle renderer written in Rust and C#. | 5 | |
| An antialiased 2D vector graphics rendering library written in Rust. | 0 | |
| An experimental Rust project that creates shaders from a domain-specific language (DSL) and produces GLSL, Metal, and HLSL shader code. | 11 | |
| Researching deterministic hypervisor development with performance optimization | 516 | |
| A 2D/3D graphics renderer that provides a simple and powerful way to draw on multiple platforms. | 1,345 |