UniToon

Toon shader

A Physically-based Toon Shader for game applications with compatibility and support for various lighting environments, rendering modes, and Unity platforms.

Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.

GitHub

516 stars
14 watching
35 forks
Language: ShaderLab
last commit: over 2 years ago
hlsloutlinepbrshadertoonunity