FSMsharp

FSM library

A lightweight finite state machine implementation in C# with features like state queuing and auto-expiration

Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity. Specially useful with Unity3D and MonoGame.

GitHub

154 stars
9 watching
19 forks
Language: C#
last commit: over 4 years ago