phaser-electron
Electron game builder
A comprehensive project providing a boilerplate for building Electron applications using Phaser and Webpack.
Phaser+Webpack+Electron Boilerplate
9 stars
2 watching
1 forks
Language: JavaScript
last commit: over 8 years ago Related projects:
Repository | Description | Stars |
---|---|---|
| A Phaser-based development framework with utility functions and streamlined build processes for creating and deploying games. | 15 |
| A utility library for Phaser game development with chainable functions to simplify common tasks | 29 |
| A starter project for building Phaser-CE games using TypeScript and Webpack with automated asset management and live reloading. | 424 |
| Provides a set of skeleton classes to speed up game development using Phaser CE Framework | 76 |
| A pre-configured boilerplate for building Phaser 3 games with Webpack and Babel | 18 |
| A comprehensive template for building Phaser games using ES6, Webpack, and Progressive Web Apps | 33 |
| A framework to build Electron apps with extensible codebase using inversion of control and dependency inversion principles | 147 |
| A Phaser game development boilerplate with tools for complex analysis and deployment | 373 |
| A command line tool for building, testing and publishing modern Electron applications. | 757 |
| A set of utilities and tools to simplify the development process when using Phaser as a game engine. | 2 |
| A minimal Phaser 3 game boilerplate with automatic browser updates and built-in development tools | 49 |
| A Phaser 3 project providing a basic framework for building platformer games with ES6 and Webpack. | 700 |
| A starter template for building HTML5 games with Phaser 3 using TypeScript and Webpack. | 415 |
| Provides drivers and tools for building Electron apps using Cycle.js | 23 |
| A collection of plugins for extending the capabilities of the Phaser game framework. | 206 |