awesome-computer-graphics
Graphics resource
A curated collection of resources and links for learning computer graphics programming and game development.
A curated list of awesome computer graphics.
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last commit: about 1 year ago How to Learn Game/Graphics Programming | |||
How to Become a Graphics Programmer | |||
How to become a Graphics Programmer in the games industry | |||
so you want to be a graphics programmer | |||
一个游戏是如何被设计和开发出来的 | |||
有哪些介绍游戏开发过程的纪录片或视频 | |||
Subjects | |||
Water | collection of water simulation materials | ||
Lightning | collection of lightning simulation materials | ||
Post Processing | collection about post processing | ||
Global Illumination Across Industries | collection about Global Illumination | ||
Subjects / Decal | |||
Volume Decals and Volume Roads Demos | |||
Deferred Decal | |||
How to project decals | |||
Subjects | |||
Atmospheric Scattering | collection about atmospheric scattering and volumetic light scattering | ||
Shadow | collection about shadow | ||
Awesome in Awesome | |||
Awesome gametalks | 1,075 | 7 months ago | |
Game Rendering | Image Enhancements, Level Geometry, Shadows | ||
Game Development Resource | 13,670 | 2 days ago | A list of Game Development Resource to make magic happen |
Game Development Blogs | What are good game development/design blogs to follow? | ||
Graphics | 60,053 | 2 days ago | Some Render Engine |
Paper Collection/Resource About Computer Graphics | |||
Courses | |||
Intro to computer Graphics | - | ||
Computer Graphics | ray tracing, animation, and so on at MIT in fall 2012 | ||
Computer Graphics, Fall 2000 | Princeton University | ||
Render Engine | |||
List of game engines | Game Engine or Render Engine List | ||
Other | |||
A study Guide for doing research in computer graphics | A list books that recommend to read for do research in computer graphics | ||
GPU Gems 1 Download | |||
GPU Gems 2 Download | |||
Nvidia 9.52 SDK | code samples | ||
Pysically Based Rendering | |||
Proland | Open Source Project | ||
Virtual Terrain Project | the creation of tools for easily constructing any part of the real part of the real world in interactive, 3D digital form | ||
Ray Tracing In One Weekend | 1,754 | about 5 years ago | free minibook about writing a ray tacer from scratch |
Game | |||
Game Studies | explore the rich cultural genre of game and give scholars a peer reviewed forum for their ideas and theories and provide an academic channel for the ongoing discussions on games and gaming | ||
Game From Scratch | |||
Books about Video Games | Bibliography: books about videogames | ||
Game Programming Patterns | |||
Geometric Tools | a library of source code for computing in the fields of graphics, mathematics, physics, and image anlysis | ||
HTML5 Game Development | |||
Game Development | |||
Amit's Game Programming Information | shortest paths, AI, Tiles, Hexagons, Game Design, Scrippting | ||
Blog | |||
Self Shadow | collect a lot of usefull resource link | ||
Matt's Webcorner | |||
Humus-3D | |||
Inigo Quilez | write a lot of great demoscene | ||
Nathan Reed's coding blog |
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