MathExtensions
Math library
A library of reusable mathematical functions and methods
MathExtensions is a library for .NET with simple and useful extensions methods regarding various mathematical domains: combinatorics, sequence analysis, sequence generation and sequence manipulation, random draws from set, etc.
34 stars
7 watching
6 forks
Language: C#
last commit: about 6 years agoLinked from 1 awesome list
Related projects:
| Repository | Description | Stars |
|---|---|---|
| A math library designed to simplify game-oriented math calculations by abstracting away underlying data structures and allowing for consistent code across platforms. | 92 | |
| A .NET library for working with dates and times, providing utility methods for date calculations, time of day operations, and holiday support. | 800 | |
| A library of extension methods to simplify searching in data collections | 332 | |
| A collection of reusable mathematical components in Ada | 11 | |
| Makes it easy to localize properties on DependencyObjects in WPF applications | 645 | |
| Extensions to mapping and cloning algorithms in music information systems | 2 | |
| A TypeScript-based math utility for basic arithmetic operations | 7 | |
| Provides an in-memory implementation of the WebExtensions API for testing purposes | 17 | |
| A collection of math functions and formulas to aid in graphic programming | 117 | |
| A collection of reusable mathematical components and algorithms implemented in Coq | 5 | |
| Extends .NET Framework and .NET Core with reusable code snippets | 1,601 | |
| Provides a programmatic way to access and consume WebExtensions Schema JSON files | 4 | |
| A JavaScript library for symbolic mathematics and algebraic computation. | 973 | |
| A collection of common math functions used in games, including vectors, matrices, and quaternions. | 51 | |
| A C# math library providing vector types and math functions with a shader-like syntax for use in Unity and other graphics applications. | 1,392 |